Flash MX ActionScript: The Designers EdgeISBN: 978-0-7821-4121-4
Paperback
384 pages
October 2002
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Chapter 1: ActionScript for Non-Programmers.
Chapter 2: Flash Communication.
Chapter 3: Cursor Interactions.
Chapter 4: Used and Reused ActionScript.
Chapter 5: Coded Animation Techniques.
Chapter 6: Working with Text.
Chapter 7: ActionScript Trigonometry.
Chapter 8: Games: Responding to Events.
Chapter 9: Drawing with ActionScript.
Chapter 10: Flash Components.
Chapter 11: Debugging and Troubleshooting.
Appendix.