3ds max 6 BibleISBN: 978-0-7645-5763-7
Paperback
1310 pages
April 2004
This title is out-of-print and not currently available for purchase from this site.
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Kelly Murdock has been authoring computer books for many
years now and still gets immense enjoyment from the completed work.
His book credits include various Web, graphics, and multimedia
titles, including three previous editions of this book, 3ds max
6 Bible. Other major accomplishments include Master VISUALLY
HTML and XHTML, JavaScript Visual Blueprint, gmax Bible,
Adobe Atmosphere Bible, and co-authoring duties on two
editions of the Illustrator Bible (for versions 9 and
10).
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS.
In his spare time, Kelly enjoys the outdoors while rock climbing, mountain biking, or skiing. He has recently formed a design company with his brother, Chris, called Logical Paradox Design.
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS.
In his spare time, Kelly enjoys the outdoors while rock climbing, mountain biking, or skiing. He has recently formed a design company with his brother, Chris, called Logical Paradox Design.