Silverlight 3 Programmer's ReferenceISBN: 978-0-470-38540-1
Paperback
608 pages
August 2009
This title is out-of-print and not currently available for purchase from this site.
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Part 1: Getting Started.
Chapter 1: Introduction to Silverlight.
Chapter 2: XAML Basics.
Chapter 3: Silverlight Architectural Tour.
Chapter 4: Silverlight Developer Toolbox.
Part 2: Using Silverlight 3 Essentials.
Chapter 5: Controls.
Chapter 6: Silverlight Text.
Chapter 7: Layout.
Chapter 8: Styling Your App and Dealing with Resources.
Chapter 9: Using Graphics and Visuals.
Chapter 10: Making It Richer with Media.
Chapter 11: Using the Services.
Part 3: Building Applications.
Chapter 12: Silverlight, the Browser, and the Server.
Chapter 13: First Things First: Handling Cross-Cutting Concerns.
Chapter 14: Dealing with Data.
Chapter 15: Designing and Styling the User Interface.
Chapter 16: Making the Application Come Alive.
Chapter 17: Creating Custom Controls.
Appendices.
Appendix A: Silverlight Base Class Libraries Reference.
Appendix B: System.Windows Reference.
Appendix C: System.Windows.Media Reference.
Appendix D: System.Windows.Shapes Reference.
Appendix E: Additional Resources.
Index.