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S60 Programming: A Tutorial Guide

ISBN: 978-0-470-02765-3
Paperback
328 pages
March 2007
S60 Programming: A Tutorial Guide (0470027657) cover image
This title is out-of-print and not currently available for purchase from this site.

About this Book.

About the Authors.

Acknowledgements.

Symbian Press Acknowledgements.

Glossary of Terms.

1 Introduction to Mobile-Phone Systems.

1.1 Wireless Technologies.

1.2 Cellular Systems.

1.3 Elements of a Mobile-Phone System.

1.4 Keeping Users’ Calls Separate.

1.5 Multipath Propagation.

1.6 2G Mobile-Phone Systems.

1.7 GPRS Systems.

1.8 3G Mobile-Phone Systems.

1.9 IP Multimedia Subsystem.

1.10 Mobile-Phone Hardware.

2 Introduction to Symbian OS.

Introduction.

2.1 The Development of Symbian OS.

2.2 Symbian OS User Interfaces.

2.3 Coding Idioms.

2.4 Tool Chains.

3 The Console Application.

Introduction.

3.1 Creating a Console Application.

3.2 CBase Classes.

3.3 Protecting Memory.

3.4 Putting It Into Practice: An Engine for a Simple Card Game.

Summary.

4 A GUI Application.

Introduction.

4.1 The Structure of a Symbian OS Application.

4.2 Descriptors.

4.3 Literals.

4.4 Simple Graphics.

4.5 Bitmap Images.

4.6 Observer Mixin Classes.

4.7 Handling User Input.

4.8 Putting It Into Practice: Creating a GUI-based Card Game.

5 Storing Data.

Introduction.

5.1 Resource File Header.

5.2 Menus.

5.3 CBA Buttons.

5.4 Changing the Application Title.

5.5 Dialogs.

5.6 Forms.

5.7 Files, Streams and Stores.

5.8 Putting It Into Practice: Saving Your Name and High Score.

6 Complex Interfaces.

Introduction.

6.1 Multiple View Applications.

6.2 Dynamic Menus.

6.3 Advanced Graphics.

6.4 Putting It Into Practice: The Blackjack Game.

6.5 Getting Your Application Onto a Phone.

7 Communications.

Introduction.

7.1 Active Objects.

7.2 Serial Communications.

7.3 Text Messaging.

7.4 Socket Communications.

7.5 Infrared Communications.

7.6 Bluetooth Communications.

7.7 Putting It Into Practice: A Bluetooth Messaging Application.

8 Routes to Market.

Introduction.

8.1 Testing an Application.

8.2 Quality Assurance.

8.3 Symbian Signed Software.

8.4 Marketing.

8.5 Portals.

8.6 Digital Rights Management.

Appendix A Web Resources.

Appendix B Specifications of Phones Based on S60 for Symbian OS.

Index.

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