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Textbook

S60 Programming: A Tutorial Guide

ISBN: 978-0-470-02765-3
Paperback
328 pages
February 2007, ©2007
S60 Programming: A Tutorial Guide (0470027657) cover image
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Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.
  • Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones
  • Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60
  • Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.
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