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Textbook

Autodesk 3ds Max 2012 Essentials

ISBN: 978-1-118-01675-6
Paperback
400 pages
June 2011, ©2011
Autodesk 3ds Max 2012 Essentials (1118016750) cover image
This title is out-of-print and not currently available for purchase from this site.

Introduction xv

Chapter 1 The 3ds Max Interface 1

Chapter 2 Your First 3ds Max Project 19

Chapter 3 Modeling in 3ds Max: Part I 51

Chapter 4 Modeling in 3ds Max: Part I I 87

Chapter 5 Animating a Bouncing Ball 111

Chapter 6 Animating a Thrown Knife 129

Chapter 7 Character Poly Modeling: Part I 141

Chapter 8 Character Poly Modeling: Part I I 165

Chapter 9 Character Poly Modeling: Part I I I 185

Chapter 10 Introduction to Materials: Red Rocket 201

Chapter 11 Textures and UV Workf low: The Soldier 225

Chapter 12 Character Studio: Rigging 255

Chapter 13 Character Studio: Animating 275

Chapter 14 Introduction to Lighting: Red Rocket 289

Chapter 15 3ds Max Rendering 311

Chapter 16 mental ray and HDRI 341

Index 371

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