3D for Graphic DesignersISBN: 978-1-118-00421-0
Paperback
432 pages
August 2011
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1 Working in 3D Space.
2 Creation of Objects.
3 Creating Procedural Textures.
4 Lighting.
5 Modeling.
6 Textures.
7 Lighting for Visualization.
8 Interior Model.
9 Interior Texture.
10 Exterior Model.
11 Exterior Texture.
12 Render Outputs.
13 Beginning Animation.