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Flash MX Savvy

ISBN: 978-0-7821-4108-5
Paperback
746 pages
June 2002
Flash MX Savvy (0782141080) cover image
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Foreword.

Introduction.

PART I: GETTING TO KNOW FLASH.

Chapter 1: Introduction to Flash.

Chapter 2: What¿s New in Flash MX.

Chapter 3: A Tour of the Flash Interface.

Hands On 1: Customizing Keyboard Shortcuts.

PART II: CREATING AND MANIPULATING VISUAL CONTENT.v

Chapter 4: Painting and Drawing.

Chapter 5: Working with Text.

Chapter 6: Working with Objects.

Chapter 7: Creating and Manipulating Reusable Content.

Chapter 8: Adding Depth to Flash Graphics with Layers.

Hands On 2: Creating a Garden with Objects and Layers.

PART III: ANIMATING WITH FLASH.

Chapter 9: Animating with the Timeline.

Chapter 10: Working with Movie Clips.

Chapter 11: Using Scenes to Organize Animated Content.

Hands On 3: Animating a Space Scene.

PART IV: SCRIPTING FOR INTERACTIVITY WITH ACTIONSCRIPT.

Chapter 12: Adding Interactivity with Basic Actions.

Chapter 13: Creating Interactive Controls.

Hands On 4: Combining Basic Actions and Button Navigation to Create an Interactive Resume.

PART V: ADDING ADVANCED INTERACTIVITY WITH ACTIONSCRIPT.

Chapter 14: Understanding and Using ActionScript.

Chapter 15: Writing ActionScripts.

Chapter 16: Creating Advanced Interaction.

Chapter 17: Managing Data Input and Output.

Chapter 18: Troubleshooting ActionScript.

Hands On 5: Using ActionScript to Create an Interactive, Multilayered Timeline.

PART VI: WORKING WITH AUDIO.

Chapter 19: Understanding Digital Audio in the Flash Environment.

Chapter 20: Flash Audio Basics.

Chapter 21: Synchronizing Audio with Animations.

Chapter 22: Controlling Audio with ActionScript.

Hands On 6: Creating Dynamic Soundtracks with DoReMedia Sound Families.

PART VII: INTEGRATING FLASH WITH OTHER PROGRAMS.

Chapter 23: Working with Flash and Director.

Chapter 24: Working with Flash and FreeHand.

Chapter 25: Working with Flash and Digital Audio Applications.

Chapter 26: Making Flash 3D.

Hands On 7: Creating an Animated 3D Flash Logo.

PART VIII: PUBLISHING AND DISTRIBUTING YOUR FLASH MOVIES.

Chapter 27: Publishing Your Flash Movie.

Chapter 28: Working with Flash and Video.

Chapter 29: Using Flash for CD-ROM Development.

Hands On 8: Creating a Macintosh/Windows Hybrid CD Using Flash and Toast 5 Titanium.

PART IX: APPENDIX AND REFERENCE.

Appendix: Adding Cool Bells and Whistles.

Reference: ActionScript Reference.

Index.

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