Linux Programming For DummiesISBN: 978-0-7645-0691-8
Paperback
364 pages
December 2000
This is a Print-on-Demand title. It will be printed specifically to fill your order. Please allow an additional 10-15 days delivery time. The book is not returnable.
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Introduction.
PART I: A Beginner's Introduction to Linux Programming.
Chapter 1: Checking Out How Linux Programming Works.
Chapter 2: Designing Your First User Interface.
Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code.
Chapter 4: Getting Indecisive with Variables.
Chapter 5: Interfacing with the User.
Chapter 6: Who Were Those Masked Operators?
PART III: Making Decisions.
Chapter 7: The if, if else, and if elif Statements.
Chapter 8: The case Statement.
Chapter 9: Nested Control Structures.
PART IV: Loops and Loops.
Chapter 10: The while Loop.
Chapter 11: The for in Loop.
Chapter 12: Nested Loops and Quick Exits.
PART V: Writing Subprograms.
Chapter 13: Waxing Efficient with Functions (So You Don't Have to Retype Code!).
Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your Mother-in-Law.
PART VI: Database Programs and Printing.
Chapter 16: Working with Database Files.
Chapter 17: Making Your Program Print Stuff Out.
PART VII: Debugging Your Program.
Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program.
PART VIII: Automating E-Mail.
Chapter 20: Getting Goofy with E-Mail.
Chapter 21: Automatic E-Mailing.
PART IX: The Part of Tens.
Chapter 22: Ten of the Most Useful Linux Utilities.
Chapter 23: Ten Sources of More Linux Programming Information.
Chapter 24: Ten Linux Programming Topics That Didn't Fit Anywhere Else.
PART X: Appendixes.
Appendix A: Glossary.
Appendix B: When the Moon Hits Your Eye Like a Big Piece of vi.
Appendix C: Shell Conversion.
Appendix D: Linux Programming Exercises.
Appendix E: Surfing for Sample Code.
Index.
Book Registration Information.
PART I: A Beginner's Introduction to Linux Programming.
Chapter 1: Checking Out How Linux Programming Works.
Chapter 2: Designing Your First User Interface.
Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code.
Chapter 4: Getting Indecisive with Variables.
Chapter 5: Interfacing with the User.
Chapter 6: Who Were Those Masked Operators?
PART III: Making Decisions.
Chapter 7: The if, if else, and if elif Statements.
Chapter 8: The case Statement.
Chapter 9: Nested Control Structures.
PART IV: Loops and Loops.
Chapter 10: The while Loop.
Chapter 11: The for in Loop.
Chapter 12: Nested Loops and Quick Exits.
PART V: Writing Subprograms.
Chapter 13: Waxing Efficient with Functions (So You Don't Have to Retype Code!).
Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your Mother-in-Law.
PART VI: Database Programs and Printing.
Chapter 16: Working with Database Files.
Chapter 17: Making Your Program Print Stuff Out.
PART VII: Debugging Your Program.
Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program.
PART VIII: Automating E-Mail.
Chapter 20: Getting Goofy with E-Mail.
Chapter 21: Automatic E-Mailing.
PART IX: The Part of Tens.
Chapter 22: Ten of the Most Useful Linux Utilities.
Chapter 23: Ten Sources of More Linux Programming Information.
Chapter 24: Ten Linux Programming Topics That Didn't Fit Anywhere Else.
PART X: Appendixes.
Appendix A: Glossary.
Appendix B: When the Moon Hits Your Eye Like a Big Piece of vi.
Appendix C: Shell Conversion.
Appendix D: Linux Programming Exercises.
Appendix E: Surfing for Sample Code.
Index.
Book Registration Information.