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Visual Basic 6 For Dummies

ISBN: 978-0-7645-0370-2
Paperback
504 pages
September 1998
List Price: US $39.99
Government Price: US $24.98
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Visual Basic 6 For Dummies (0764503707) cover image
This is a Print-on-Demand title. It will be printed specifically to fill your order. Please allow an additional 10-15 days delivery time. The book is not returnable.

Introduction 1

PART I: Creating a Visual Basic 6 Program 7

Chapter 1: How Visual Basic Works 9

Chapter 2: Using the Visual Basic User Interface 15

Chapter 3: Designing Your First User Interface 23

Chapter 4: Writing Basic Code 41

PART II: Creating User Interfaces 53

Chapter 5: User Interface Design 101 55

Chapter 6: Forms and Buttons 81

Chapter 7: Boxes and Buttons for Making Choices 103

Chapter 8: Text Boxes for Typing and Showing Words 123

Chapter 9: Scroll Bars and Labels 135

Chapter 10: Pretty Pictures and Objects from Geometry 145

PART III: Making Menus 161

Chapter 11: Creating and Editing Pull-Down Menus 163

Chapter 12: Submenus, Growing Menus, and Pop-Up Menus 181

Chapter 13: Dialog Boxes 191

PART IV: The Basics of Writing Code 207

Chapter 14: Event Procedures 209

Chapter 15: Using Variables 223

Chapter 16: Responding to the User 247

Chapter 17: Math 101: Arithmetic, Logical, and Comparison Operators 259

Chapter 18: Strings and Things 275

Chapter 19: Defining Constants and Using Comments 287

Chapter 20: Killing Bugs 299

PART V: Making Decisions (Something you Stop Doing When You Get Married) 309

Chapter 21: The If-Then and If-Then-Else Statements 311

Chapter 22: The Select Case Statement 321

PART VI: Getting Loopy 327

Chapter 23: The Do While and Do-Loop While Loops 329

Chapter 24: The Do Until and Do-Loop Until Loops 335

Chapter 25: For Next Loops That Can Count 341

Chapter 26: Nested Loops and Quick Exits 349

PART VII: Writing Subprograms (So You Don't Go Crazy All at Once) 353

Chapter 27: General Procedures (Subprograms Tha Everyone Can Share) 355

Chapter 28: Passing Arguments 363

Chapter 29: Functions, a Unique Type of Subprogram 373

Chapter 30: Getting Some Class with Object-Oriented Programming 385

Chapter 31: Managing Files 403

PART VIII: Database Files and Printing 409

Chapter 32: Creating Database Files 411

Chapter 33: Using Files from Database Programs You'd Rather Not Use 417

Chapter 34: Making Your Program Print Stuff 433

PART IX: The Part of Tens 441

Chapter 35: The Ten Visual Basic Topics That Didn't Fit Anywhere Else 443

Appendix A: About the CD 451

Index 459

IDG Books Worldwide End-User License Agreement 476

Installation Instructions 478

Book Registration Information ...... Back of Book
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