Textbook
Games for Business and Economics, 2nd EditionISBN: 978-0-471-23071-7
Paperback
464 pages
January 2003, ©2003
This is a Print-on-Demand title. It will be printed specifically to fill your order. Please allow an additional 10-15 days delivery time. The book is not returnable.
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- Reduced coverage of calculus makes content accessible to a larger audience without sacrificing essential subject matter.
- An entirely new chapter on chance in games involves a tour of the gaming and entertainment industry in the United States.
- Topics include examples from recent popular media events such as the Enron Corporation and the film A Beautiful Mind.