Mastering Autodesk Maya 2012ISBN: 978-0-470-91977-4
Paperback
992 pages
August 2011
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Todd Palamar began his career creating traditional special
effects for low-budget horror movies and quickly gravitated to
computer animation, first working on numerous straight-to-video
movies and then switching to the video game industry. He has
extensive freelance experience, including dozens of military and
game-style simulations, corporate commercials, and theme park
rides. In addition, he has written several Maya books, including
Maya Studio Projects: Photorealistic Characters and Maya
Studio Projects: Dynamics.
Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. He currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush 4, all from Sybex.