Introducing Autodesk 3ds Max 2011ISBN: 978-0-470-91615-5
Paperback
672 pages
October 2010
This title is out-of-print and not currently available for purchase from this site.
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Chapter 1: Basic Concepts.
Chapter 2: Your First 3ds Max Animation.
Chapter 3: The 3ds Max Interface.
Chapter 4: Modeling in 3ds Max: Part I.
Chapter 5: Modeling in 3ds Max: Part II.
Chapter 6: Character Poly Modeling.
Chapter 7: Materials and Mapping.
Chapter 8: Introduction to Animation.
Chapter 9: Character Studio and IK Animation.
Chapter 10: 3ds Max Lighting.
Chapter 11: 3ds Max Rendering.
Chapter 12: Particles and Dynamics.