Golf For Dummies, 4th EditionISBN: 978-0-470-88279-5
Paperback
424 pages
March 2011
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Part I: Welcome to a Mad Great Game.
Chapter 1: Why Play Golf?
Chapter 2: Choosing Your Weapons Wisely.
Chapter 3: Taking Golf Lessons (And Other Sources of Help).
Chapter 4: Getting in Golf Shape.
Chapter 5: Where to Play and How to Fit In.
Part II: Getting Into the Swing.
Chapter 6: Swing Basics.
Chapter 7: Improve Your Move: Refining Your Swing.
Chapter 8: Chipping and Pitching: Short-Game Secrets.
Chapter 9: Putting: The Game Within the Game.
Chapter 10: Bunker Play: It’s Easy (Really!).
Part III: Common Faults and Easy Fixes.
Chapter 11: Did I Do That? Solving Common Problems.
Chapter 12: Beating Bad Breaks and Bad Weather.
Part IV: Taking Your Game Public.
Chapter 13: Step Right Up and Play!
Chapter 14: Rules, Etiquette, and Keeping Score.
Chapter 15: Gamesmanship and Sportsmanship.
Chapter 16: Stepping Up Your Game.
Part V: How to Be a Smart Golf Consumer.
Chapter 17: Watching Golf in Person.
Chapter 18: Golf on TV.
Chapter 19: Getting Your Golf Online.
Chapter 20: Screen Gems: Surveying the Best of Virtual Golf.
Part VI: The Part of Tens.
Chapter 21: Golf’s Ten Commandments.
Chapter 22: Gary’s Ten Favorite Courses.
Chapter 23: Gary’s Top Ten Male Players.
Chapter 24: Gary’s Top Ten Female Players.
Chapter 25: Ten Immor tal Golf Moments.
Part VII: Appendixes.
Appendix A: Golf Talk.
Appendix B: Golf Organizations.
Index.