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World of Warcraft Programming: A Guide and Reference for Creating WoW Addons, 2nd Edition

ISBN: 978-0-470-48128-8
Paperback
1440 pages
February 2010
World of Warcraft Programming: A Guide and Reference for Creating WoW Addons, 2nd Edition (0470481285) cover image
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Introduction xxxvii

Part I Learning to Program 1

Chapter 1 Programming for World of Warcraft 3

Chapter 2 Exploring Lua Basics 13

Chapter 3 Basic Functions and Control Structures 39

Chapter 4 Working with Tables 53

Chapter 5 Advanced Functions and Control Structures 77

Chapter 6 Lua Standard Libraries 91

Chapter 7 Learning XML 111

Part II Programming in World of Warcraft 123

Chapter 8 Anatomy of an Addon 125

Chapter 9 Working with Frames, Widgets, and Other Graphical Elements 143

Chapter 10 Saving Time with Frame Templates 171

Chapter 11 Exploring the World of Warcraft API 187

Chapter 12 Interacting with Widgets 207

Chapter 13 Responding to Game Events 243

Chapter 14 Tracking Damage with CombatTracker 267

Part III Advanced Addon Techniques 283

Chapter 15 Taking Action with Secure Templates 285

Chapter 16 Binding Keys and Clicks to Addon Code 309

Chapter 17 Creating Slash Commands 337

Chapter 18 Responding to Graphic Updates with OnUpdate 351

Chapter 19 Altering Existing Behavior with Function Hooking 359

Chapter 20 Creating Custom Graphics 373

Chapter 21 Responding to the Combat Log and Threat Information 387

Chapter 22 Creating Scroll Frames 413

Chapter 23 Creating Dropdown Menus 431

Chapter 24 Scanning and Constructing Tooltips 451

Chapter 25 Taking Protected Action in Combat 463

Chapter 26 Creating Unit Frames with Group Templates 501

Part IV Reference 537

Chapter 27 API Reference 539

Chapter 28 API Categories 1025

Chapter 29 Widget Reference 1121

Chapter 30 Events Reference 1277

Part V Appendixes 1303

Appendix A Best Practices 1305

Appendix B Utilizing Addon Libraries 1329

Appendix C Tracking History Using Version Control Systems 1339

Appendix D Addon Author Resources 1349

Index 1357

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