Mastering Autodesk 3ds Max Design 2010ISBN: 978-0-470-40234-4
Paperback
912 pages
September 2009
This title is out-of-print and not currently available for purchase from this site.
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Introduction.
Chapter 1: Getting to Know 3ds Max Design 2010.
Chapter 2: Introducing 3ds Max Objects.
Chapter 3: Creating Shapes with Splines.
Chapter 4: Editing Meshes and Creating Complex Objects.
Chapter 5: Creating AEC Objects.
Chapter 6: Organizing and Editing Objects.
Chapter 7: Light and Shadow.
Chapter 8: Enhancing Models with Materials.
Chapter 9: Using the 3ds Max Camera.
Chapter 10: Working with External Files.
Chapter 11: Using mental ray.
Chapter 12: Understanding Animation.
Chapter 13: Creating Animations.
Chapter 14: Atmospheres, Effects, reactor, and Particles.
Chapter 15: Using Other Autodesk Applications with 3ds Max Design 2010.
Appendix A: The Bottom Line.
Appendix B: Modifiers and Materials.
Index.