Java For Dummies, 5th EditionISBN: 978-0-470-37173-2
Paperback
432 pages
August 2011
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Part I: Getting Started
Chapter 1: All about Java
Chapter 2: All about Software
Chapter 3: Using the Basic Building Blocks
Part II: Writing Your Own Java Programs
Chapter 4: Making the Most of Variables and Their Values
Chapter 5: Controlling Program Flow with Decision-Making Statements
Chapter 6: Controlling Program Flow with Loops
Part III: Working with the Big Picture: Object-Oriented Programming
Chapter 7: Thinking in Terms of Classes and Objects
Chapter 8: Saving Time and Money: Reusing Existing Code
Chapter 9: Constructing New Objects
Part IV: Savvy Java Techniques
Chapter 10: Putting Variables and Methods Where They Belong
Chapter 11: Using Arrays and Collections to Juggle Values
Chapter 12: Looking Good When Things Take Unexpected Turns
Chapter 13: Sharing Names among the Parts of a Java Program
Chapter 14: Responding to Keystrokes and Mouse Clicks
Chapter 15: Writing Java Applets
Chapter 16: Using Java Database Connectivity
Part V: The Part of Tens
Chapter 17: Ten Ways to Avoid Mistakes
Chapter 18: Ten Websites for Java
Index