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C++ For Dummies, 6th Edition

ISBN: 978-0-470-31726-6
Paperback
432 pages
May 2009
C++ For Dummies, 6th Edition (0470317264) cover image
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Introduction.

Part I: Introduction to C++ Programming.

Chapter 1: Writing Your First C++ Program.

Chapter 2: Declaring Variables Constantly.

Chapter 3: Performing Mathematical Operations.

Chapter 4: Performing Logical Operations.

Chapter 5: Controlling Program Flow.

Part II: Becoming a Functional C++ Programmer.

Chapter 6: Creating Function.

Chapter 7: Storing Sequences in Arrays.

Chapter 8: Taking a First Look at C++ Pointers.

Chapter 9: Taking a Second Look at C++ Pointers.

Chapter 10: The C++ Preprocessor.

Part III: Introduction to Classes.

Chapter 11: Examining Object-Oriented Programming.

Chapter 12: Adding Class to C++.

Chapter 13: Point and Stare at Objects.

Chapter 14: Protecting Members: Do Not Disturb.

Chapter 15: Why Do You Build Me Up, Just to Tear Me Down Baby?

Chapter 16: Making Constructive Arguments.

Chapter 17: Copying the Copy Copy Copy Constructor.

Chapter 18: Static Members: Can Fabric Softener Help?

Part IV: Inheritance.

Chapter 19: Inheriting a Class.

Chapter 20: Examining Virtual Member Functions: Are They for Real?

Chapter 21: Factoring Classes.

Part V: Optional Features.

Chapter 22: A New Assignment Operator, Should You Decide to Accept It.

Chapter 23: Using Stream I/O.

Chapter 24: Handling Errors — Exceptions.

Chapter 25: Inheriting Multiple Inheritance.

Chapter 26: Tempting C++ Templates.

Chapter 27: Standardizing on the Standard Template Library.

Part VI: The Part of Tens.

Chapter 28: Ten Ways to Avoid Adding Bugs to Your Program.

Chapter 29: Ten Major Recent Additions to C++.

Appendix: About the CD.

Index.

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