C++ For Dummies, 6th EditionISBN: 978-0-470-31726-6
Paperback
432 pages
May 2009
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Part I: Introduction to C++ Programming.
Chapter 1: Writing Your First C++ Program.
Chapter 2: Declaring Variables Constantly.
Chapter 3: Performing Mathematical Operations.
Chapter 4: Performing Logical Operations.
Chapter 5: Controlling Program Flow.
Part II: Becoming a Functional C++ Programmer.
Chapter 6: Creating Function.
Chapter 7: Storing Sequences in Arrays.
Chapter 8: Taking a First Look at C++ Pointers.
Chapter 9: Taking a Second Look at C++ Pointers.
Chapter 10: The C++ Preprocessor.
Part III: Introduction to Classes.
Chapter 11: Examining Object-Oriented Programming.
Chapter 12: Adding Class to C++.
Chapter 13: Point and Stare at Objects.
Chapter 14: Protecting Members: Do Not Disturb.
Chapter 15: Why Do You Build Me Up, Just to Tear Me Down Baby?
Chapter 16: Making Constructive Arguments.
Chapter 17: Copying the Copy Copy Copy Constructor.
Chapter 18: Static Members: Can Fabric Softener Help?
Part IV: Inheritance.
Chapter 19: Inheriting a Class.
Chapter 20: Examining Virtual Member Functions: Are They for Real?
Chapter 21: Factoring Classes.
Part V: Optional Features.
Chapter 22: A New Assignment Operator, Should You Decide to Accept It.
Chapter 23: Using Stream I/O.
Chapter 24: Handling Errors — Exceptions.
Chapter 25: Inheriting Multiple Inheritance.
Chapter 26: Tempting C++ Templates.
Chapter 27: Standardizing on the Standard Template Library.
Part VI: The Part of Tens.
Chapter 28: Ten Ways to Avoid Adding Bugs to Your Program.
Chapter 29: Ten Major Recent Additions to C++.
Appendix: About the CD.
Index.