Adobe Flex 3.0 For DummiesISBN: 978-0-470-27792-8
Paperback
436 pages
August 2008
This title is out-of-print and not currently available for purchase from this site.
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Introduction 1
Part I: Introducing Flex 7
Chapter 1: Getting to Know Flex 9
Chapter 2: Building Your First Flex Application 17
Chapter 3: Flexing Your Muscle with MXML and ActionScript 27
Part II: Using Flex Builder (The Flex IDE) 51
Chapter 4: Flex Builder: The Best Flex Development Tool 53
Chapter 5: Introducing Flex Builder for Developers 75
Chapter 6: Visually Designing Applications in Flex Builder 101
Part III: The Flex Framework and Charting Components 127
Chapter 7: Simple User Interface Controls 129
Chapter 8: Data-Aware User Interface Controls 157
Chapter 9: Forms, Format ters, and Validators 189
Chapter 10: Containers and Navigators 219
Chapter 11: Char ting Components 253
Part IV: Working with Data in Flex 283
Chapter 12: The Power of Data Binding 285
Chapter 13: Working with Data Collections 297
Chapter 14: Working with Remote Data 309
Part V: Exploring Advanced Flex Topics 321
Chapter 15: Working with Managers We Actually Love 323
Chapter 16: Custom Components and Component Architecture 333
Chapter 17: Understanding States and Effects 347
Chapter 18: Styling and Skinning Flex Components 363
Part VI: The Part of Tens 381
Chapter 19: Ten Open-Source Flex Libraries 383
Chapter 20: Ten Flex Resources 391
Index 397