Introducing Character Animation with BlenderISBN: 978-0-470-10260-2
Paperback
512 pages
February 2007
This title is out-of-print and not currently available for purchase from this site.
|
Let this in-depth professional book be your guide to Blender, the
powerful open-source 3D modeling and animation software that will
bring your ideas to life. Using clear step-by-step instruction and
pages of real-world examples, expert animator Tony Mullen walks you
through the complexities of modeling and animating, with a special
focus on characters. From Blender basics to creating facial
expressions and emotion to rendering, you’ll jump right into
the process and learn valuable techniques that will transform your
movies.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.