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Introducing Character Animation with Blender

Tony Mullen, Ton Roosendaal (Foreword by), Bassam Kurdali (Foreword by)
ISBN: 978-0-470-10260-2
Paperback
512 pages
February 2007
Introducing Character Animation with Blender (0470102608) cover image
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Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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